Wednesday, October 1, 2025

Convenience vs. Control: Weighing the Benefits and Risks of Facial Recognition Technology

Walk into a shop, board a plane, log into your bank, or scroll through your social media feed, and chances are you might be asked to scan your face. Facial recognition and other kinds of face-based biometric technology are becoming an increasingly common form of identification.


Image: yousef samuil / Unsplash

The technology is promoted as quick, convenient and secure – but at the same time it has raised alarm over privacy violations. For instance, major retailers such as Kmart have been found to have broken the law by using the technology without customer consent.

So are we seeing a dangerous technological overreach or the future of security? And what does it mean for families, especially when even children are expected to prove their identity with nothing more than their face?

The two sides of facial recognition

Facial recognition tech is marketed as the height of seamless convenience.

Nowhere is this clearer than in the travel industry, where airlines such as Qantas tout facial recognition as the key to a smoother journey. Forget fumbling for passports and boarding passes – just scan your face and you’re away.

In contrast, when big retailers such as Kmart and Bunnings were found to be scanning customers’ faces without permission, regulators stepped in and the backlash was swift. Here, the same technology is not seen as a convenience but as a serious breach of trust.

Things get even murkier when it comes to children. Due to new government legislation, social media platforms may well introduce face-based age verification technology, framing it as a way to keep kids safe online.

At the same time, schools are trialling facial recognition for everything from classroom entry to paying in the cafeteria.

Yet concerns about data misuse remain. In one incident, Microsoft was accused of mishandling children’s biometric data.

For children, facial recognition is quietly becoming the default, despite very real risks.

A face is forever

Facial recognition technology works by mapping someone’s unique features and comparing them against a database of stored faces. Unlike passive CCTV cameras, it doesn’t just record, it actively identifies and categorises people.

This may feel similar to earlier identity technologies. Think of the check-in QR code systems that quickly sprung up at shops, cafes and airports during the COVID pandemic.

Facial recognition may be on a similar path of rapid adoption. However, there is a crucial difference: where a QR code can be removed or an account deleted, your face cannot.

Why these developments matter

Permanence is a big issue for facial recognition. Once your – or your child’s – facial scan is stored, it can stay in a database forever.

If the database is hacked, that identity is compromised. In a world where banks and tech platforms may increasingly rely on facial recognition for access, the stakes are very high.

What’s more, the technology is not foolproof. Mis-identifying people is a real problem.

Age-estimating systems are also often inaccurate. One 17-year-old might easily be classified as a child, while another passes as an adult. This may restrict their access to information or place them in the wrong digital space.

A lifetime of consequences

These risks aren’t just hypothetical. They already affect lives. Imagine being wrongly placed on a watchlist because of a facial recognition error, leading to delays and interrogations every time you travel.

Or consider how stolen facial data could be used for identity theft, with perpetrators gaining access to accounts and services.

In the future, your face could even influence insurance or loan approvals, with algorithms drawing conclusions about your health or reliability based on photo or video.

Facial recognition does have some clear benefits, such as helping law enforcement identify suspects quickly in crowded spaces and providing convenient access to secure areas.

But for children, the risks of misuse and error stretch across a lifetime.

So, good or bad?

As it stands, facial recognition would seem to carry more risks than rewards. In a world rife with scams and hacks, we can replace a stolen passport or drivers’ licence, but we can’t change our face.

The question we need to answer is where we draw the line between reckless implementation and mandatory use. Are we prepared to accept the consequences of the rapid adoption of this technology?

Security and convenience are important, but they are not the only values at stake. Until robust, enforceable rules around safety, privacy and fairness are firmly established, we should proceed with caution.

So next time you’re asked to scan your face, don’t just accept it blindly. Ask: why is this necessary? And do the benefits truly outweigh the risks – for me, and for everyone else involved?The Conversation

Joanne Orlando, Researcher, Digital Wellbeing, Western Sydney University

This article is republished from The Conversation under a Creative Commons license. Read the original article.


by Web Desk via Digital Information World

Google Removes Years of EU Political Ad Data Ahead of New Rules

Google has taken down access to political advertising records in the European Union, removing seven years of material that had tracked campaigns in 27 countries, as first reported by The Briefing. The archive once covered ads placed on Google Search, YouTube, and its wider display network.

Archive No Longer Available

Until late September, the Ad Transparency Center let visitors look up political ads from EU countries back to 2018. The database showed how much parties spent, what kind of audiences they tried to reach, and which candidates or groups were behind each campaign. That section has now disappeared. The tool only shows political ads for a handful of countries such as the United States, United Kingdom, Brazil, India, Israel, and Australia.

Link to EU Transparency Law

The removal comes ahead of new EU legislation, the Regulation on Transparency and Targeting of Political Advertising. It comes into effect on October 10 and introduces stricter rules for how online political campaigns are run. Ads will have to be clearly marked, include details of sponsors, and explain if targeting tools were used. Certain personal data, such as ethnicity or political opinion, cannot be used to shape these ads.

Google announced last year that it would stop running political ads in the EU once the regulation applied. At the time, the company said old ads would still remain visible in the Transparency Center. Instead, the archive for EU campaigns is no longer available.

Impact on Research and Accountability

The loss of these records means there is no longer a way to study how campaigns across Europe used Google platforms during recent elections. Researchers had depended on the archive to follow spending patterns, review campaign messaging, and track how voters were targeted. Without it, the history of political advertising in the region has become harder to examine.

The EU plans to launch its own repository of political ads, but that system has not yet gone live. Until then, a gap remains in public access to past political campaign data.

Broader Industry Response

Meta has also adjusted its policies. In July it said it would no longer accept political, electoral, or social issue ads in EU countries. Unlike Google, it still allows access to earlier campaign material in its ad library.

Transition Period

The new rules were designed to address concerns about election interference and hidden campaign tactics. But the shift has also created uncertainty about how platforms should handle material already published. For now, Google’s withdrawal means a large part of Europe’s recent political advertising history is no longer accessible.


Notes: This post was edited/created using GenAI tools. Image: DIW-Aigen

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• 2.3 Billion Hungry, One Billion Tonnes Wasted: The Paradox Defining Global Food Security

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by Asim BN via Digital Information World

Tuesday, September 30, 2025

2.3 Billion Hungry, One Billion Tonnes Wasted: The Paradox Defining Global Food Security

How much is lost before reaching people

Roughly 30 percent of food produced around the world never gets eaten. About 13 percent disappears between harvest and supermarket shelves. That is where poor storage, wrong harvesting times, bad weather, and weak transport systems take their toll. Fruits and vegetables see the biggest losses, with more than a quarter gone before sale. Meat and animal products lose around 14 percent.

H/T: Statista

Sub-Saharan Africa faces the steepest challenge, with 23 percent lost early in the chain. Asia loses 14 percent, Latin America and the Caribbean 13 percent, North America 10 percent, and Europe only 6 percent. These gaps reflect differences in infrastructure and handling practices.

Waste after the food is sold

Once food reaches shops or homes, another 17 to 19 percent is discarded. UNEP data puts the total waste in 2022 at just over one billion tonnes. This includes 631 million tonnes from households, 290 million from food service, and 131 million from retailers.

Via: Statista

Households are by far the largest source. On average, each person throws out 79 kilograms of food every year. Restaurants and catering add 36 kilograms per capita, while retailers discard 17 kilograms.

Not only rich countries

Waste used to be seen as a problem of wealthier economies. That is no longer the case. Figures show little difference between high income, upper-middle income, and lower-middle income groups. The annual per capita range is narrow, from 81 kilograms in rich countries to 86–88 kilograms in middle income ones. Reliable data is still missing for low income countries, though some in Eastern Europe and the former Soviet Union report relatively low levels.

Country totals

The largest numbers come from the world’s most populous states. China discards 108.7 million tonnes each year. India wastes 78.2 million tonnes. The United States accounts for 24.7 million tonnes, Brazil for 20.3 million, and Indonesia for 14.7 million.

Source: statista

Germany throws out 6.5 million tonnes, while Russia reports 4.8 million. Smaller nations contribute less in total, but their per-person figures can be high. Brazil stands at 94 kilograms per head, Ghana at 84. The Philippines is at the other end of the spectrum with 26 kilograms per person.

Food insecurity and emissions

While food is wasted on such a scale, 2.3 billion people were estimated to face moderate or severe food insecurity in 2024. At the same time, waste is linked to 8 to 10 percent of global greenhouse gas emissions and uses land equal to almost 30 percent of farmland worldwide. The economic loss is valued at more than one trillion dollars a year.

The world’s population is projected to grow from 8.2 billion now to 9.7 billion by 2050. Cutting waste is one of the most direct ways to improve supply without expanding farmland or increasing pressure on ecosystems.

Global efforts

In 2019, the UN declared September 29 as the International Day of Awareness of Food Loss and Waste. Since then, the FAO has tracked supply chain losses, but the figures have barely shifted. Waste data remains patchy and inconsistent, though some individual countries report progress.

Household behavior is harder to shift. Habits, urban lifestyles, and limited food planning skills remain the main drivers. That is why households continue to account for most of the waste, regardless of income level.

H/T: UNRP Food Waste Index Report 2024

Notes: This post was edited/created using GenAI tools.

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by Irfan Ahmad via Digital Information World

YouTube to pay $24.5 million in Trump settlement over suspended channel

YouTube has agreed to a $24.5 million settlement in the case brought by President Donald Trump after the platform blocked him from posting videos in the aftermath of the Capitol riot in January 2021. The deal, filed in a California federal court, ends years of back and forth between Trump’s lawyers and the Google-owned company, and it brings to a close the last of three lawsuits Trump launched against major social media firms over his account bans.

How the money is divided

Alphabet, YouTube’s parent, will transfer $24.5 million into the trust account of Trump’s lawyers. Of that sum, $22 million is set aside for Trump himself, though the filing shows he has directed the payment to the Trust for the National Mall. The trust is tied not just to preservation of monuments in Washington but also to the large ballroom being planned at the White House. That ballroom is projected to take up 90,000 square feet and is estimated to cost around $200 million, with the paperwork describing it as expected to be completed well before Trump’s current term ends in January 2029.

The balance of the settlement, $2.5 million, will be distributed to the other plaintiffs in the case. These include the American Conservative Union, which organizes the CPAC conference, and author Naomi Wolf, both of whom joined Trump’s legal action in 2021 when the platforms first cut off his accounts.

Settlement terms

The filing makes clear that YouTube and Alphabet are not admitting liability. The agreement specifies that the settlement and dismissal cannot be used as evidence against the company in any other legal or administrative action. The dismissal is “with prejudice,” which means the case cannot be filed again. It was entered under Rule 41 of the Federal Rules of Civil Procedure, a provision that allows cases to be closed voluntarily when both sides sign off.

How the case unfolded

Trump’s YouTube channel was suspended on January 12, 2021, just days after he spoke to supporters before the violence at the Capitol. At the time, YouTube said it was worried about the ongoing potential for violence. The channel wasn’t erased but the suspension stopped him from uploading new videos. That restriction stayed in place for more than two years before being lifted in March 2023.

Trump filed lawsuits against YouTube, Facebook, and Twitter in July 2021, arguing that the bans were unlawful and part of a wider attempt to curb conservative voices online. The YouTube case was slowed by court delays and was administratively closed in 2023. After Trump returned to the White House earlier this year, his legal team moved to reopen the matter, and it eventually led to this week’s agreement.

Other settlements already made

Meta, which owns Facebook, reached its own settlement in January, agreeing to pay $25 million. Most of that sum was directed toward a fund for Trump’s presidential library in Miami. In February, Twitter, now rebranded as X, settled with Trump for around $10 million. Together with YouTube’s deal, the total settlement payments across the three companies come to nearly $60 million.

Political reactions in Washington

The size and nature of the settlements have drawn scrutiny. In August, several Democratic senators sent a letter to Alphabet chief executive Sundar Pichai and YouTube chief executive Neal Mohan. They warned that such deals could create the appearance of political bargaining at a time when the administration is already facing questions over the influence of large technology firms. Their letter suggested that settlements of this kind might even raise concerns under competition and consumer protection law, and possibly federal bribery statutes, if they were seen as linked to policy outcomes.

Where it leaves both sides

For YouTube, the settlement avoids a prolonged court fight and does not require it to change its policies. For Trump, the payout adds to the stream of money flowing from the three companies he sued, while channeling a significant share of it into projects connected with his presidency.


Notes: This post was edited/created using GenAI tools. Image: DIW-Aigen. 

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• OpenAI Expands Its Reach: Shopping, Social Video, and Safety Tools for Teens
by Asim BN via Digital Information World

OpenAI Expands Its Reach: Shopping, Social Video, and Safety Tools for Teens

Turning Chat Into a Checkout

OpenAI has begun weaving commerce directly into ChatGPT, a move that positions the chatbot not only as a source of information but also as a new point of sale. U.S. users across free and paid tiers can now buy products from Etsy sellers without leaving a conversation, with access to more than a million Shopify merchants expected in the near future.


The Instant Checkout system allows someone to ask for gift suggestions, browse relevant options surfaced in the chat, and then complete the purchase with a stored card, Apple Pay, or other payment services. The transaction itself runs through the merchant’s own systems, while ChatGPT acts as the go-between, passing on the necessary details securely. Shoppers see the same prices as they would on a merchant’s site, but the seller pays a small transaction fee.

At the core of this feature is the Agentic Commerce Protocol, a standard OpenAI developed alongside Stripe to help AI systems and businesses complete orders together. The company has open sourced the protocol to encourage adoption, offering developers and retailers a straightforward way to connect their systems to agentic shopping flows. While the first release supports single-item transactions, OpenAI says it is working on multi-item carts and regional expansion.

This move pushes the company into direct competition with Google and Amazon, which have long shaped how online retail operates. Search results and marketplace algorithms have historically dictated what products reach customers first. If more people begin to shop through AI conversations, the balance of influence could shift toward the developers of these agents, who then decide what results appear and how fees are structured.

Building a Social Video Platform Around Sora 2

Alongside its e-commerce efforts, OpenAI is preparing to enter the social media space with a new app powered by its Sora 2 video model. Reports suggest the software will resemble TikTok in format, offering a vertical feed of short videos navigated with swipes. What sets it apart is that every clip will be AI-generated rather than uploaded from a user’s camera roll.

The first version of the app is expected to limit clips to around ten seconds, shorter than the typical uploads supported by TikTok. An identity verification tool is also part of the design. If users opt in, the model can generate content featuring their likeness, allowing others to remix their digital persona into different videos. Whenever someone’s likeness is used, a notification will be sent, even if the clip never makes it to the public feed.

To address rights concerns, the system is built to block certain copyrighted materials, although early reports indicate that enforcement may rely on rights holders opting out. The model itself will refuse some prompts entirely, reflecting the growing attention on copyright in generative media.

By focusing on an AI-only feed, OpenAI is testing whether audiences will consume entertainment that has no direct human authorship. The experiment also expands the reach of Sora beyond experimental clips into a social context, creating a new setting for AI-generated culture.

Introducing Parental Controls for ChatGPT

While building out new products for commerce and media, OpenAI is also responding to pressure over safety. The company has rolled out parental controls for ChatGPT across the web, with mobile access coming soon. Parents can now link accounts with their teenagers to set restrictions and monitor use more closely.

The controls cover several areas. Parents can reduce or block access to sexual roleplay, violent scenarios, extreme beauty ideals, and other sensitive themes. They can also disable voice mode, image generation, or the system’s ability to remember past chats. Turning off memory reduces personalization but may strengthen guardrails by preventing conversations from gradually drifting into unsafe territory.

Another option allows parents to stop transcripts from being used to improve OpenAI’s models, giving families greater control over how their data is handled. Quiet hours can be scheduled so that teenagers cannot use ChatGPT during set times of the day. Notifications are also available if the system detects signs of serious safety risks, with alerts sent by email, text message, or app push.

Parents do not gain access to their children’s chat history. The link instead provides settings and alerts, with limited exceptions if urgent risks are identified. Teenagers retain some autonomy as well, since they can disconnect the link, though parents are notified when this happens.

The changes follow months of scrutiny. After a teenager in the U.S. died by suicide earlier this year, with allegations that the chatbot had played a role, lawmakers and grieving families called for stronger protections. OpenAI has since been working on an age-estimation system to better identify underage users and apply safeguards.

A Broader Push Into Consumer Life

These three developments — commerce integration, an AI-driven video app, and parental safety controls — point to OpenAI expanding beyond its roots as a research company into a platform that touches daily life in different ways. Each move carries implications not just for users but also for competitors, regulators, and industries built on existing digital habits.

The shift into shopping challenges the long-standing dominance of search engines and marketplaces in directing retail. The video app tests whether AI can generate an entertainment ecosystem compelling enough to rival human creators. And the safety measures show that the firm cannot avoid the responsibilities that come with shaping how young people interact with intelligent systems.

Together, these initiatives sketch the outline of a company positioning itself at the center of online discovery, culture, and trust. The path forward will depend on how widely these tools are adopted, how well they are managed, and how regulators respond to the risks they introduce. For now, they mark a significant step in OpenAI’s transformation from a lab building models into a consumer-facing force in technology.

Note: This post was edited/created using GenAI tools.

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by Irfan Ahmad via Digital Information World

Monday, September 29, 2025

Americans Pull Back on Subscriptions as Costs Rise and Habits Shift

A survey from June 2025 shows that Americans are paying for fewer subscriptions than before. The research asked 1,138 adults about their monthly habits and spending. On average, households now have 2.8 subscriptions compared with 4.1 in 2024.

Monthly costs dropped as well. People spent about 59 dollars a month last year. This year, the average is 37 dollars. That means many households are saving roughly 264 dollars over a year by cutting services.

Wasted Spending Remains

Even with fewer accounts, people are still paying for things they don’t use. The study found that each person wastes about 127 dollars a year on unused subscriptions. That figure equals nearly three months of typical subscription spending.

Younger adults are more likely to forget about old accounts. Those between 18 and 24 had fewer subscriptions overall, but they wasted more money compared with older groups. People in the 35 to 54 age bracket held the most subscriptions, while older adults over 55 tended to be more careful.

Streaming Under Pressure

Streaming platforms continue to dominate, with 53 percent of households paying for at least one service. Even so, sign-ups are down from earlier years. Price increases and new rules on password sharing have caused many to cancel.

The shift also changes viewing habits. Around 46 percent of people said they would be more likely to turn to piracy if they cancelled their streaming accounts. That number shows how pricing decisions can influence behaviour outside the platforms themselves.

Food Delivery and Shopping Services

Food delivery subscriptions make up a smaller share. About 15 percent of people pay for passes such as Caviar or Grubhub, though many said they hardly use them.

Retail subscriptions also exist, covering items like cosmetics or household goods. About 10 percent of households keep one of these. The study suggests many of these memberships remain active out of habit rather than frequent use.

Fitness and Dating Apps

Fitness and dating services are less common but still part of the picture. Around 5 percent of people pay for fitness programmes, and 4 percent use dating app subscriptions. Both follow the same pattern seen elsewhere: people sign up, lose interest, and forget to cancel.

Why People Cancel Subscriptions

The survey also asked participants what pushed them to cancel. Rising living costs topped the list, with about a third citing affordability as the main issue. Others said they didn’t use the service enough, dropped accounts after free trials ended, or left because of price hikes. Some found better deals elsewhere, while a smaller group blamed poor customer service.

Survey shows affordability concerns, price hikes, and low use drive Americans to cancel subscriptions more selectively.

Changing Habits Since the Pandemic

During the early 2020s, households signed up quickly for new services. Subscriptions were seen as affordable alternatives to outside entertainment and shopping. That trend is fading. With tighter budgets and higher prices in 2025, many are cancelling accounts and weighing each service more carefully.

The findings show a shift. Subscriptions are still common, but people are more selective. Companies relying on recurring payments face greater pressure to show value, since customers are more willing to walk away.

Note: This post was edited/created using GenAI tools.

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by Asim BN via Digital Information World

Generative AI Becomes Two-Way Force, Altering Company Marketing and Consumer Product Searches

Generative AI is beginning to change how companies attract attention and how consumers decide what to buy. A survey of more than five hundred business leaders, conducted by Adobe Express team, showed that 34 percent had already received customer inquiries through AI-generated recommendations. Among those who gained business this way, the sales linked to these referrals made up 10.8 percent of their annual revenue on average. For nearly three in ten, the number of AI-driven leads passed fifty in a single year.

Some companies said these recommendations performed better than their older marketing methods. About 39 percent of leaders using generative AI for lead generation said the conversion rate was higher than traditional channels, while another 38 percent found it about the same. Only a minority saw weaker results. Chat-based platforms were the most widely adopted, with more than four out of five business leaders pointing to them as the primary tool for this type of marketing.

Investment in visibility within AI systems is also starting to take shape. Nearly a quarter of the executives surveyed said they were already spending more than ten percent of their marketing budgets on strategies that improve how their businesses appear in AI-generated suggestions. Technology companies were the most likely to commit at this level, with 38 percent of leaders in that sector saying they had made such allocations. The survey further showed that 48 percent of all business leaders expect to increase their spending on AI optimization in the year ahead, with almost six in ten tech leaders planning the same. Half of the total group believe AI systems will replace traditional search engines as their main source of leads within five years.

On the consumer side, the same survey reached just over five hundred people across different age groups. One in five respondents said they already use generative AI weekly to discover products, and younger consumers were leading the trend, with 28 percent of Gen Z doing so. Electronics were the most influenced sector, with 48 percent of shoppers saying AI affected their buying decisions in that category. Travel came next at 37 percent, followed by fashion at 25 percent.

The technology is not yet perfect. Almost six in ten consumers said the recommendations could be more accurate. Still, a smaller group of 13 percent said they would be willing to pay for premium versions of AI shopping tools that promise more reliable suggestions. Among Gen Z, that willingness rose to a quarter of respondents. Loyalty has also been tested, with 12 percent of consumers saying AI prompts had persuaded them to change brands, and nearly one in four Gen Z shoppers reporting the same.

Traditional search engines remain part of the picture, with 42 percent of respondents saying they still rely on them most often when searching for products. At the same time, 38 percent said AI-generated results felt more personalized, while a third said they were about the same as search. More than half, 52 percent, predicted that AI will overtake traditional search engines for product discovery within the next five years.

Consumer trust shows a mixed picture. A large majority, 63 percent, said they trust human reviews more than AI suggestions, while 30 percent said they trust both equally. For many, traditional search is losing ground because of problems like irrelevant advertising, overwhelming numbers of results, and concerns over authenticity. These frustrations are opening the door for AI to compete more strongly.

What emerges is a picture of businesses and consumers moving in parallel. Companies are adjusting their budgets to appear in AI-generated recommendations, and consumers are beginning to shift their product searches toward these tools. With both sides expecting greater use of generative AI in the years ahead, marketing and shopping habits may look very different by the end of the decade.






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by Irfan Ahmad via Digital Information World