The Android multimedia framework provides extensive support for playing a variety of common media types, allowing you to integrate audio, video and images into applications. You can play audio or video from media files stored in an application’s resources (raw resources), from standalone files in the filesystem, or from a data stream arriving over a network connection. In this article, we’ll look at how to use the media framework to play streamed audio. We’ll look at two major classes in the media framework - MediaPlayer
(The primary API for playing sound and video) and AudioManager
(Manages audio sources and audio output on a device) and use them in creating a simple audio player which allows the user to browse and play content from SoundCloud.
Continue reading %How to Develop a Music Streaming Android App%
by Joyce Echessa via SitePoint
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