Wednesday, March 8, 2017

How Writing Our Book Taught Us About Killer Prototyping

Two years ago at UX Bristol, we (fffunction, a design agency in the South West of the UK) ran a workshop on creating interactive prototypes. It was a bit of a turning point for us in terms of our approach to prototypes; we realised that there was a wider interest in prototype creation than we’d thought existed up until that point. We saw that this interest came from designers of all kinds, many of whom don’t have the technical skills to create prototypes using HTML and CSS.

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by Dan Goodwin via SitePoint

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