We often see quite a bit of discussion of optimization techniques for various areas of front-end development. One area that probably gets more overlooked than it should is HTML.
I’m certainly not a member of the ‘clean, non-presentational markup’ camp. But I do think consistency in markup is needed, especially when working on code that many developers are going to touch.
In this post, I’ll introduce a neat little tool that I’ve revisited recently that I think many development teams would do well to consider using: HTML Inspector by Philip Walton.
What is HTML Inspector?
As Philip explains on the repo’s README, it’s:
a highly-customizable, code quality tool to help you (and your team) write better markup. It aims to find a balance between the uncompromisingly strict W3C validator and having absolutely no rules at all (the unfortunate reality for most of us).
Although I somewhat disagree with Philip’s statement that the W3C validator is “uncompromisingly strict” (doesn’t he remember XHTML?), I certainly agree that many teams of developers likely lack a set of logical in-house standards to keep their markup maintainable and up to date.
After running HTML inspector, you’ll get a series of messages in your browser’s developer tools console, letting you know what issues in your HTML you should consider addressing.
You can see an example of HTML Inspector’s output in the image above, which is taken from a test I ran on one of my older projects, which I knew would likely have some questionable markup.
Install and Run HTML Inspector
If you’re doing testing on your own non-production code, you can simply include the HTML Inspector script in any of your pages, at the bottom, then run it by calling the primary method. Below is a brief description of the install methods, and then I’ll explain an even better method to get it to run on any website, remote or local.
To install and use via the command-line, you can use NPM, which requires PhantomJS:
Continue reading %Write Better Markup with HTML Inspector%
by Louis Lazaris via SitePoint
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