Thursday, April 28, 2016

Ask the UXperts: Inclusive by design — with Erin Hoffman-John

When we create mechanics and their affordances, we create rules. Our selections for what we include or omit define the physics of the space we’re creating. Take binary gender selection for example: why do most games, and many services, first confront you with that choice?

In this session we’ll chat with Erin about how the designs we create reflect the ontology of our thinking, which then reflects our ethics and philosophy, and how that shapes our work and defines the choices that we make in the future.

The Details

Meet Erin Hoffman-John

Erin Hoffman-John

Erin Hoffman-John is the Chief Designer and cofounder of Sense of Wonder, an independent mobile developer of “smart fun” games.

Previously she led game design at GlassLab, a Bill and Melinda Gates and Macarthur Foundation supported three-year initiative to establish integrated formative assessment educational games. Her game credits include Mars Generation One: Argubot Academy, Kung Fu Panda World, GoPets, and others. She is also the author of a fantasy trilogy with Pyr Books.

 

For more information, visit www.erinhoffman.comhttp://ift.tt/LBaz9e, and twitter @gryphoness

 

How to Ask Your Questions

If you can’t make the live session but have questions, we’d love to collect them ahead of time and we’ll ask Erin on your behalf. You can submit your questions here. We’ll publish the responses (along with the full transcript) in the days following the session.

Here are a few question ideas to get you started:

  1. Aren’t a lot of these design choices dictated by technological constraints? How do you overcome that?
  2. What are some practical ways that we can overcome these ethical dilemmas and design inclusively?
  3. How much responsibility is on us as designers to be inclusive? Where is the line in the sand?

How does Ask the UXperts work?

These sessions run for approximately an hour and best of all, they don’t cost a cent. We are trialling a new format for this session, using a dedicated public Slack channel. That means that there is no audio or video, but a full transcript will be posted up on here in the days following the session.

The post Ask the UXperts: Inclusive by design — with Erin Hoffman-John appeared first on UX Mastery.


by Sarah Hawk via UX Mastery

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