Tuesday, June 28, 2016

Handling Player Input in Cross-Platform Games with LibGDX

LibGDX is an open source Java library for creating cross-platform games and applications. In my last tutorial I covered getting the library setup and ready for development. This tutorial will cover handling player input with LibGDX, bringing interactivity to your cross-platform games.

Continue reading %Handling Player Input in Cross-Platform Games with LibGDX%


by Travis O'Brien via SitePoint

No comments:

Post a Comment