All the cool kids are using Scalable Vector Graphics. SVGs are great until you want to mix DOM and vector interactions -- then life becomes more complicated.
SVGs have their own coordinate system. It is defined via the viewbox
attribute, e.g. viewbox="0 0 800 600"
which sets a width of 800 units and a height of 600 units starting at (0, 0). If you position this SVG in an 800x600 pixel area, each SVG unit maps directly to a screen pixel.
However, the beauty of vector images is they can be scaled to any size. Your SVG could be scaled in a 400x300 space or even stretched beyond recognition in a 100x1200 space. Adding further elements to an SVG becomes difficult if you don't know where to put them.
(SVG coordinate systems can be confusing - Sara Soueidan's viewport, viewBox and preserveAspectRatio article describes the options.)
Simple Separated SVG Synergy
You may be able to avoid translating between coordinate systems entirely.
SVGs embedded in the page (rather than an image or CSS background) become part of the DOM and can be manipulated in a similar way to other elements. For example, given a basic SVG with a single circle:
[code language="html"]
<svg id="mysvg" xmlns="http://ift.tt/nvqhV5" viewBox="0 0 800 600" preserveAspectRatio="xMidYMid meet">
<circle id="mycircle" cx="400" cy="300" r="50" />
<svg>
[/code]
we can apply CSS effects:
[code language="css"]
circle {
stroke-width: 5;
stroke: #f00;
fill: #ff0;
}
circle:hover {
stroke: #090;
fill: #fff;
}
[/code]
and attach event handlers to modify their attributes:
[code language="javascript"]
var mycircle = document.getElementById('mycircle');
mycircle.addEventListener('click', function(e) {
console.log('circle clicked - enlarging');
mycircle.setAttributeNS(null, 'r', 60);
}, false);
[/code]
The following example adds thirty random circles to an SVG image, applies a hover effect in CSS and uses JavaScript to increase the radius by ten units when a circle is clicked:
See the Pen SVG interaction by SitePoint (@SitePoint) on CodePen.
SVG to DOM Coordinate Translation
What if we want to overlay a DOM element on top of an SVG item, e.g. a menu or information box on a map? Again, because our HTML-embedded SVG elements form part of the DOM we can use the fabulous getBoundingClientRect() method to return all dimensions in a single call. Open the console in the example above to reveal the clicked circle's new attributes following a radius increase.
Element.getBoundingClientRect()
is supported in all browsers and returns an DOMrect object with the following properties in pixel dimensions:
.x
and.left
- x-coordinate, relative to the viewport origin, of the left side of the element.right
- x-coordinate, relative to the viewport origin, of the right side of the element.y
and.top
- y-coordinate, relative to the viewport origin, of the top side of the element.bottom
- y-coordinate, relative to the viewport origin, of the bottom side of the element.width
- width of the element (not supported in IE8 and below but is identical to.right
minus.left
).height
- height of the element (not supported in IE8 and below but is identical to.bottom
minus.top
)
Continue reading %How to Translate from DOM to SVG Coordinates and Back Again%
by Craig Buckler via SitePoint
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