This is a port of the Chipmunk Physics library to Javascript!
- It is slower than the C version (duh, its in javascript). Specifically, physics simulations using chipmunk-js runs about 3 times slower than the C equivalent.
- I haven’t implemented chipmunk’s spatial hash, and I have no intention to do so.
- The feature set is lagged a little from the real Chipmunk library
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by Admin via jQuery Rain
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